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The Unique Games Theorem
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Abstract
We prove the Unique Games Conjecture. For every fixed $\varepsilon,\delta\in(0,1/2)$, we give a deterministic polynomial-time reduction from 3SAT to Unique Games over a fixed finite alphabet, with completeness at least $1-\varepsilon$ and soundness at most δ.
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Notes
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work in progress
Collected automatically by AI tools (Claude Opus 5.5 and GPT-6 Astra, 2026-10-23) and not checked by a person. May be wrong or incomplete. Report an error.
Follow-up works
- Ariel Elboim, The Unique Games Theorem: A Short Self-Contained Proof (Zenodo, doi:10.5281/zenodo.23265572, version 1.0, 2026-10-09). An 11-page reconstruction of this paper's proof that takes Håstad's parity gap, the Khot–Minzer–Safra Grassmann expansion theorem and Dinur–Steurer repetition as inputs and simplifies the noise gadget, certificate extraction and decoding; it states no human expert has reviewed it. [AI-generated per source]
- Ariel Elboim (@arielb42), post on X (2026-10-09). Thread announcing an 11-page self-contained version of the 58-page proof whose only cited inputs are Håstad's 3-LIN theorem, Khot–Minzer–Safra Grassmann expansion and Dinur–Steurer repetition.
Comments and discussion
- Scott Aaronson, The Mathocalypse (Shtetl-Optimized, 2026-10-07). Relays Dana Moshkovitz's first reading of the release; her quoted messages note that it also contains "direct optimal NP hardness of approximation proofs" for the main applications of the UGC, bypassing the UGC. [family-level]
- Dana Moshkovitz (relayed by Scott Aaronson), comment #2 on The Mathocalypse (Shtetl-Optimized, 2026-10-07). States the UGC "is true, though it wasn't really needed for the proof of its most famous corollaries", describes the proof's new tree-based recursive code with a noise test and the difficulty of reading it, and wonders whether a half-space code could also work.
- Sasho Nikolov (@thesasho), post on X (2026-10-11). Describes the UGC proof as an extension of the Khot–Minzer–Safra line of work on the 2-to-1 games conjecture that "very much follows an existing program".
Formalization
- OpenAI, Lean scope notes for family 102 (release Lean docs, lean/docs/102.md). States the formalized Unique Games gap reduction (binary 3SAT to unweighted simple bipartite fixed-alphabet translation games over F_2^s) and links the comparator statement UniqueGamesTheorem.lean. [family-level]
- Ariel Elboim, unique-games-short-proof (lean_check) (GitHub, openai/math revision fd4aeeb, run 2026-10-09). Script and logs of an independent Comparator run on the release's Lean 4 formalization (Lean 4.34.1), reported as passing with only the three permitted axioms; it discloses unenforced sandboxing and no audit of the correspondence between formal statement and manuscript.
- Henryk Michalewski, Formalize Unique Games, SSE, promise graph homomorphism and Gap-ETH (google-deepmind/formal-conjectures draft PR #5430, 2026-09-10). Adds a Lean statement of the Unique Games Conjecture as an open conjecture (not a proof); predates the release and does not reference it.
Related prior literature mentioned by others
- Yumou Fei, Dor Minzer, Shuo Wang, On the Hardness of 4-to-1 Games with Perfect Completeness (arXiv:2610.12378, 2026-10-08; first posted as ECCC TR26-179, 2026-09-14). Concurrent human perfect-completeness result in the same Grassmann-based PCP line, discussed alongside this paper's near-perfect-completeness claim by Quanta and in the PR #102 comment thread.
Possibly relevant literature (found by the agent, not checked)
- Sanjeev Arora, Subhash Khot, Alexandra Kolla, David Steurer, Madhur Tulsiani, Nisheeth Vishnoi, Unique Games on expanding constraint graphs are easy (STOC 2008). Algorithmic result for expander constraint graphs, relevant to the paper's discussion of which algorithmic guarantees the explicit instances of Theorem 1.1 must evade; not in the bibliography.
- Ronen Eldan, Dana Moshkovitz, Reduction From Non-Unique Games To Boolean Unique Games (arXiv:2006.13073, 2020). Earlier reduction toward a (Boolean) Unique Games Conjecture via a Gaussian/hyperplane-based encoding, the alternative route Moshkovitz alludes to; not in the bibliography.
Digests and expositions
- Lance Fortnow (prepared with Claude), The Unique Games Theorem: An expository account of the proof (fortnow/AI-Papers, 2026-10-07). Rewrite of this paper for readers familiar with PCPs and the 2-to-2 theorem, with full proofs of the latent alphabet gadget, a correspondence table to the manuscript and a section on where to check hardest. [AI-generated per source]
- Ariel Elboim, A Compressed Presentation of OpenAI's Proof of the Unique Games Theorem (Zenodo, doi:10.5281/zenodo.23264902, 2026-10-09). A 17-page presentation following the source closely and identifying its changes to the gadget, extraction and genericity arguments; announced in comment #198 on Shtetl-Optimized. [AI-generated per source]
- Readable Intelligence, The Unique Games Theorem (readable version) (readable-intelligence.com). Rewritten version of this paper with a proof overview; the site states its proofs have not been independently checked. [AI-generated per source]
- Latent Seminar, Unique Games and optimal approximation thresholds (2026-10-07). Explains the nonlinear-noise construction and distinguishes it from the four direct companion reductions, without claiming independent verification. [family-level]
News and blogs
- Ben Brubaker, As AI Closed In on 'Unique Games' Proof, Researchers Raced to Beat the Machines (Quanta Magazine, 2026-10-07). Reports the claimed proof and the concurrent Fei–Minzer–Wang result, with comments from Ryan O'Donnell, Mark Braverman and Dor Minzer.
- Manuel Uth, Matthias Bastian, Some mathematicians call for OpenAI boycott after AI-generated proofs flood their field (The Decoder, 2026-10-08). Quotes Moshkovitz's remarks on the readability of this paper.
- Agentic Economy, OpenAI's Unique Games claim: repairing the completeness gap (2026-10-08). Discusses the completeness obstacle, the proposed nonlinear noise and the released reasoning summary, and distinguishes the direct Max-Cut and Vertex Cover companions. [family-level]
- Post-Cutoff, OpenAI model claims a proof of Khot's Unique Games Conjecture, with Lean formalization (postcutoff.com, filed 2026-10-07). News entry on the Unique Games manuscript that also lists the companion Max-Cut, Vertex Cover, Min-UnCut and DFVS claims and collects early reactions. [AI-generated per source] [family-level]
Elsewhere
- Lance Fortnow: Exposition (written with Claude)
- Readable Intelligence: Readable version (AI rewrite)
- VibeMathed: Problem record
- Emergent Mind: family 102
Independent sites; their content is not reviewed here.
Cite
@misc{OAI:The-Unique-Games-Theorem-September-23-2026,
author = {{OpenAI}},
title = {{The Unique Games Theorem}},
howpublished = {OpenAI Math Release preprint
\href{https://github.com/openai/math/blob/main/preprints/The-Unique-Games-Theorem-September-23-2026/paper.pdf}{OAI:The-Unique-Games-Theorem-September-23-2026}},
year = {2026}
}Lean formalization
OpenAI provides Lean files for this family: lean/docs/102.md. The Lean statements have not been checked by people against the paper's claims.
Family 102: The Unique Games Conjecture and optimal approximation thresholds
Proves Khot's Unique Games Conjecture. Independent direct reductions also establish NP-hardness, on unweighted graphs, of approximation beyond the Goemans–Williamson ratio for Max-Cut, below factor two for Vertex Cover, and within any fixed constant factor for Min-UnCut and directed feedback vertex set. These direct proofs use established PCP and Label Cover hardness results.
Other papers in this family:
- A Direct Proof of Optimal Max-Cut Hardness · September 23, 2026
- The Factor-Two Hardness Threshold for Vertex Cover · September 23, 2026
- Constant-factor hardness of Min-UnCut · September 23, 2026
- Constant-factor hardness of directed feedback vertex set · September 23, 2026